The building is a gated community. You cannot simply walk in to take photos.
In the show, the dormitory is a massive, warehouse-style room filled with bunk beds stacked to the ceiling. It is vertical, repetitive, and oppressive. La Muralla Roja, designed by architect Ricardo Bofill in 1973, mirrors this but flips the script. Instead of a warehouse, it is a fortress. muralla roja squid game
[Current Date] Subject: Analysis of Fan Theories, Visual Similarities, and Thematic Contrasts Purpose: To explore why La Muralla Roja is frequently associated with Squid Game in online discourse, despite not being used in the actual production. The building is a gated community
The aesthetic link between the show and the building is undeniable. In Squid Game, the pink staircases serve as a transition between the grim reality of the dormitories and the high-stakes playground. The stairs are designed to make the players feel small and disoriented—a feeling that many visitors to La Muralla Roja report experiencing as they navigate its winding paths. It is vertical, repetitive, and oppressive
Much like the transition scenes in Squid Game, where players move between games via a vibrant, pastel-colored stairwell, La Muralla Roja utilizes color to define space and emotion: