public void Shake(float duration, float magnitude)

If you see that phrase in a forum or your own project:

In practice, it points to to simulate impacts, explosions, footsteps, or other jolts.

Uni.camera - Shake

public void Shake(float duration, float magnitude)

If you see that phrase in a forum or your own project:

In practice, it points to to simulate impacts, explosions, footsteps, or other jolts.

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