Games Cloudfront.net Jun 2026
HTTP/2 200 content-type: application/octet-stream content-length: 5843763200 cache-control: public, max-age=86400 x-cache: Hit from cloudfront x-amz-cf-pop: SEA19-C1 (Seattle edge) last-modified: Tue, 10 Jan 2023 12:00:00 GMT
Major studios do not host this themselves. They configure a CloudFront distribution, point their game client to https://games.cloudfront.net/patch/version_2.3.bin , and let AWS’s 450+ edge locations handle the rest. games cloudfront.net
AWS provides requests. You submit a path like /patches/linux/runner.bin . CloudFront removes that object from all edge locations. The cost? The first 1,000 paths per month are free. After that, $0.005 per path. You submit a path like /patches/linux/runner
Did we miss a detail? Have you debugged a CloudFront invalidation storm at 2 AM before a major patch? Share your war story in the comments. The first 1,000 paths per month are free
The edge serves exactly that slice. No wasted bandwidth. No unnecessary I/O on the origin.
Because CloudFront caches by default, studios disable caching for POST endpoints using Cache-Control: private, no-store . But the same edge infrastructure handles the request, providing low-latency log ingestion without spinning up dedicated telemetry servers.