The user requires a ROM or ISO image of Tekken 3 . These usually come in .bin/.cue , .iso , or .chd formats.
The good news is that almost any PC running Windows 10 can handle Tekken 3, as the original hardware requirements were very low compared to modern titles like Tekken 8 . tekken 3 - Steam Search
Is Tekken 3 worth playing on Windows 10? With DuckStation emulation, it looks and plays better than ever. Just ensure you own the original game legally, and you’ll be sidestepping, juggling, and landing Eddy’s capoeira combos in no time.
A multi-system frontend that uses "cores" (like Beetle PSX) to run games. It is excellent for users who want to organize their entire retro library in one place. System Requirements for Windows 10
Tekken 3 Game For Windows 10 ((top)) Guide
The user requires a ROM or ISO image of Tekken 3 . These usually come in .bin/.cue , .iso , or .chd formats.
The good news is that almost any PC running Windows 10 can handle Tekken 3, as the original hardware requirements were very low compared to modern titles like Tekken 8 . tekken 3 - Steam Search tekken 3 game for windows 10
Is Tekken 3 worth playing on Windows 10? With DuckStation emulation, it looks and plays better than ever. Just ensure you own the original game legally, and you’ll be sidestepping, juggling, and landing Eddy’s capoeira combos in no time. The user requires a ROM or ISO image of Tekken 3
A multi-system frontend that uses "cores" (like Beetle PSX) to run games. It is excellent for users who want to organize their entire retro library in one place. System Requirements for Windows 10 tekken 3 - Steam Search Is Tekken 3
This could have to do with the pathing policy as well. The default SATP rule is likely going to be using MRU (most recently used) pathing policy for new devices, which only uses one of the available paths. Ideally they would be using Round Robin, which has an IOPs limit setting. That setting is 1000 by default I believe (would need to double check that), meaning that it sends 1000 IOPs down path 1, then 1000 IOPs down path 2, etc. That’s why the pathing policy could be at play.
To your question, having one path down is causing this logging to occur. Yes, it’s total possible if that path that went down is using MRU or RR with an IOPs limit of 1000, that when it goes down you’ll hit that 16 second HB timeout before nmp switches over to the next path.