Unlike many MMOs that segregate PvP and PvE, RoR is built entirely around combat. Every action, from completing local quests to conquering enemy keeps, contributes to a persistent global campaign that shifts the frontlines between the two factions. Classes and Archetypes
He should have died. Instead, he clawed free three days later, half-blind, raving, his axe notched beyond repair. The dwarfs of Karak Kadrin had given him a new axe and a new name: Drengbarazi —the living dead. return of reckoning
He stood on the shattered ramparts of the north gate, the jagged scar of a Hellcannon impact still raw beneath his boots. Below, the camp followers and refugees huddled around flickering braziers, their faces hollow. Once, these walls had bristled with the banners of a dozen knightly orders. Now, only a tattered griffon standard hung limp from the keep. Unlike many MMOs that segregate PvP and PvE,