Directx User Runtime June 2010 Now
Microsoft no longer hosts the June 2010 redistributable on its main DirectX download page (that page now redirects to the DirectX 12 ultimate installer, which does include the legacy D3DX9/10 files).
The June 2010 runtime installs or updates the following key files (non-exhaustive): directx user runtime june 2010
Technically, this release finalized the support for the D3DX library (D3DX9, D3DX10, D3DX11). These were utility libraries that helped developers handle complex tasks like texture loading and math operations. By June 2010, Microsoft stabilized these libraries. Consequently, any game developed using the June 2010 SDK or earlier required this specific runtime to be installed on the user's PC. Microsoft no longer hosts the June 2010 redistributable
| Runtime | Year | Key DLLs | Primary Use | |---------|------|----------|--------------| | DirectX 9.0c (Aug 2004) | 2004 | d3dx9_24.dll to d3dx9_27.dll | Very old games (2004–2006) | | DirectX SDK (Feb 2007) | 2007 | d3dx9_33.dll , d3dx10_33.dll | Introduced DirectX 10 | | | 2010 | d3dx9_43.dll , d3dx10_43.dll , d3dx11_43.dll | Peak compatibility (2008–2013 games) | | DirectX End-User Runtime (Aug 2011) | 2011 | _43.dll (updated version) | Minor bug fixes, rarely used standalone | By June 2010, Microsoft stabilized these libraries