Gravity Files Remake Code Guide
[Header("Physics Modifiers")] [Range(0f, 5f)] public float playerMass = 1f; [Range(0f, 10f)] public float airDrag = 0.2f;
[Header("Physics Modifiers")] [Range(0f, 5f)] public float playerMass = 1f; [Range(0f, 10f)] public float airDrag = 0.2f;