Here are a few possibilities regarding what "gameconfig gta 5 3586" could imply:
The code could be used in a development context, referring to a specific configuration for debugging purposes or a particular game build. gameconfig gta 5 3586
<?xml version="1.0" encoding="UTF-8"?> <Configuration> <General> <StatWidgets>false</StatWidgets> <LedgeSpehs>true</LedgeSpehs> <PerfVis>false</PerfVis> <HierarchyCache value="true" /> <MoverFix value="true" /> <BoxStreamer value="true" /> <RemovalForceSpd value="0.000000" /> <RemovalForceDist value="-1.000000" /> <AllowMvLaunchByMotion value="false" /> <ForceFixedTime value="0" /> <WeatherDebug value="false" /> <WeatherDebugForceInstantTime value="false" /> <UseRtxgi value="false" /> </General> <PoolAllocator> <PoolMaxValue value="2000000000" /> <PoolLogFile value="PoolLogFile.txt" /> <Buckets> <Bucket size="16" alloc="1048576" /> <Bucket size="32" alloc="262144" /> <Bucket size="64" alloc="262144" /> <Bucket size="128" alloc="131072" /> <Bucket size="256" alloc="98304" /> <Bucket size="512" alloc="16384" /> <Bucket size="1024" alloc="8192" /> <Bucket size="2064" alloc="8192" /> </Buckets> <BucketsPso> <Bucket size="16" alloc="1048576" /> <Bucket size="32" alloc="262144" /> <Bucket size="64" alloc="262144" /> <Bucket size="128" alloc="131072" /> <Bucket size="256" alloc="98304" /> <Bucket size="512" alloc="16384" /> <Bucket size="1024" alloc="8192" /> <Bucket size="2064" alloc="8192" /> </BucketsPso> </PoolAllocator> <StreamingMemory> <MaxStreamingMemory value="4294967296" /> <!-- Set to 4GB. Change to 2147483648 for 2GB or 1073741824 for 1GB if you have crashes related to VRAM --> <MinStreamingMemory value="1500000000" /> <ReleaseThreshold value="100000000" /> </StreamingMemory> <StreamingIncreaseHandle> <IncreaseHandle value="100000" /> <!-- Increased handle count for add-on vehicles/mods --> </StreamingIncreaseHandle> <VehicleStreaming> <MaxVehicleStreamingMemory value="4294967296" /> <MaxVehicleStreamingMemory_Mp value="4294967296" /> <VehicleMemoryMultiplierIfMb value="1.000000" /> <VehicleMemoryMultiplierIfMb_Mp value="1.000000" /> <VehicleHighDetailSlotThreshold value="0" /> <VehicleHighDetailSlotThresholdMp value="0" /> <DesiredNumCarsInEvent value="10" /> <DesiredNumCarsInEventMp value="10" /> </VehicleStreaming> <PedStreaming> <MaxPedStreamingMemory value="4294967296" /> <MaxPedStreamingMemory_Mp value="4294967296" /> <PedMemoryMultiplierIfMb value="1.000000" /> <PedMemoryMultiplierIfMb_Mp value="1.000000" /> <MemoryForPedsInVehicleMp value="4194304" /> </PedStreaming> <BoxStreamerMemory> <MaxBoxStreamerMemory value="4294967296" /> <BoxStreamerMemoryMultiplierIfMb value="1.000000" /> </BoxStreamerMemory> <VehicleHandling> <MaxNumHandlingData value="500" /> <!-- Increased for add-on cars --> </VehicleHandling> <TextureStreaming> <TextureMemoryAvailable value="4294967296" /> </TextureStreaming> </Configuration> Here are a few possibilities regarding what "gameconfig