Skin Textures V1.2 - Next-gen

Would you like a sample material node graph (Unreal or Unity) for one of these features, or a mock changelog formatted for a mod page?

Specifically targets the neck area to eliminate "head seams" when using default skins and refines textures in the crotch and bellybutton areas. next-gen skin textures v1.2

Open the Material Editor (usually via a plugin) and manually change the body and face shaders to Hanmen/Next-Gen . Would you like a sample material node graph