: A final jump over a literal gap in the game's rendering distance.
# 2. Compute Convex Hull or OBB # Minimum Area Rectangle algorithm is preferred for vehicle tracks poly = compute_minimum_area_rectangle(filtered_points) poly track import codes
| Feature | Standard Tracking Number | Poly Track Import Code | | :--- | :--- | :--- | | Scope | Single carrier | Multiple carriers/legs | | Format | Carrier-specific (e.g., 1Z... for UPS) | System-defined (often composite keys) | | Function | Identifies a package | Maps data schema for batch import | | Usage | End-customer tracking | Backend data integration | : A final jump over a literal gap
A standard tracking number is like a passport number. A Poly Track Import Code is more like a customs manifest—it describes how to process a set of passports from different countries. for UPS) | System-defined (often composite keys) |
The "import code" is the bridge between raw sensor data (unorganized point clouds) and the application layer (simulators or motion planners). This paper details the architecture of these import scripts, focusing on robustness against data noise and computational efficiency.
Below is a structured technical white paper regarding the methodologies and code structures for importing and processing polygonal tracks.