This limitation meant that high-refresh-rate monitors (120Hz/144Hz) offered no tangible benefit to the user, rendering the "system requirements" a binary metric: if you meet them, the game runs at 30 FPS; if you exceed them, the game still runs at 30 FPS.
NVIDIA GeForce 8800 GT / AMD Radeon 3870 / Intel HD 4000 (512MB VRAM) NVIDIA GeForce GTX 660 / AMD Radeon 7870 (3GB VRAM) 30 GB available space 30 GB available space DirectX Version 10.1 Version 11 Key Gameplay Notes need for speed rivals system requirements
At launch, the requirements for Need for Speed Rivals were considered demanding due to the engine's hunger for video memory (VRAM) and CPU processing power. Below is a breakdown of the official specifications: While over a decade old, the game requires
Released in 2013 by Ghost Games and published by EA, Need for Speed Rivals runs on the engine. While over a decade old, the game requires a capable 64-bit system and proper graphics card support for DirectX 11. While over a decade old