Citizencon 2019
Star Citizen, a highly ambitious and anticipated space simulation game, has been in development since 2010. CitizenCon, now an established tradition, serves as a platform for CIG to engage with the community, share development progress, and gather feedback. The 2019 event, held on October 19-20 in Frankfurt, Germany, attracted over 2,000 attendees from around the world.
While engineering dominated the stage, gameplay mechanics were not ignored. The unveiling of the marked the beginning of the "Death of a Spaceman" mechanic realization. citizencon 2019
Here’s why that November weekend still matters. Star Citizen, a highly ambitious and anticipated space
CitizenCon 2019 was a resounding success, showcasing the Star Citizen community's passion and CIG's commitment to delivering an ambitious and innovative game. While challenges lie ahead, the event provided a platform for CIG to share its vision, gather feedback, and build anticipation for the game's eventual release. As the game continues to evolve, CitizenCon remains an essential event for fans and industry observers alike. CitizenCon 2019 was a resounding success, showcasing the
Perhaps the most significant reveal was the detailed roadmap for . The current game architecture relies on a monolithic server structure (Object Container Streaming or OCS) where a single server simulates the entirety of a solar system. This creates a hard ceiling on player count (currently capped at roughly 50 players per server) and entity limits.
CitizenCon 2019, held on November 23 at the , stood as a pivotal moment for Cloud Imperium Games (CIG). Known in-lore as CitizenCon 2949 , the event brought together over 1,200 attendees and thousands more via livestream to witness the latest leaps in planetary technology, gameplay systems, and ship reveals. The Keynote: MicroTech and Planet Tech v4