Since "make piece" is likely a typo, I have interpreted it as (mapping the 'Y' button, often associated with "Peace" in some regions or layouts) or simply a request for a Code Snippet to set up the controller.
public class X360CE { // This piece imports the necessary library. // Ensure xinput1_3.dll is in the same folder as your executable. [DllImport("xinput1_3.dll")] public static extern int XInputGetState( uint dwUserIndex, ref XINPUT_STATE pState); x360ce 4.10.0.0 alpha
[StructLayout(LayoutKind.Explicit)] public struct XINPUT_GAMEPAD { [FieldOffset(0)] public ushort wButtons; [FieldOffset(2)] public byte bLeftTrigger; [FieldOffset(3)] public byte bRightTrigger; [FieldOffset(4)] public short sThumbLX; [FieldOffset(6)] public short sThumbLY; [FieldOffset(8)] public short sThumbRX; [FieldOffset(10)] public short sThumbRY; } } Since "make piece" is likely a typo, I
Fixed the installation check for necessary runtimes. [DllImport("xinput1_3
Launch the app and check the "Issues" tab. If the ViGEmBus driver is missing, it will blink; click "Install" to set it up.
It utilizes the ViGEmBus driver to create a "Virtual Xbox 360 Controller" at the OS level.