[3] WorldEditAdditions Contributors, "WorldEditAdditions Source Code," GitHub, 2023. [Online]. Available: https://github.com/sbrl/WorldEditAdditions
: Simple averaging filter; quick but prone to blocky artifacts. worldeditadditions
Figure 1: Integration of WorldEditAdditions with WorldEdit. [3] WorldEditAdditions Contributors
The //convolve command adapts 2D image processing techniques to manipulate voxel heightmaps. It uses a matrix-convolution engine to calculate target node elevations, allowing builders to smooth blocky cliff edges into natural hillsides. The mod features three distinct kernel types: "WorldEditAdditions Source Code